It's been a while since I've post something…. Here is some renders of my current WIP character. It's Tychus Findlay (one of the main character from Starcraft 2). I've done it with ZBrush and did the retopo with 3D-Coat. I will now transfert it into Maya with displacement and normal map before starting textures (I [...]
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22 05 09
I’ve started a new CG job at Duran/Duboi last week as a CG modeler on a live action film. The action takes place in UK during the 50′s. I’m actually working on low poly characters to create a crowd in statdium. I first model them im Maya and I’ll add some details in Zbrush later… [...]
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