It's been a while since I've post something…. Here is some renders of my current WIP character. It's Tychus Findlay (one of the main character from Starcraft 2). I've done it with ZBrush and did the retopo with 3D-Coat. I will now transfert it into Maya with displacement and normal map before starting textures (I [...]
Nick Zuccarello offers us a free human base mesh for ZBrush. Here is the link : http://www.sharecg.com/v/47214/view/3D-Model/Human-Male-Athletic-Version-2-Base-Geometry This model is the second version. Differnces between 1st and 2nd are explained in the following video. Have Fun
Hi all ! I've found this tutorial on http://www.zbruhcentral.com and I would like to share it because I think it gives us a preview of what modeling will be in a near future. It's really a new way to think your model and it's very very interesting. Thanks to Pixolator for those video. http://www.zbrushcentral.com/showthread.php?t=95181&page=6&pp=15 http://www.zbrushcentral.com/showthread.php?t=95181&page=11&pp=15 [...]

