RESUME

Nicolas LEBLANC
French CG Artist
32 years old

Work

2011

Dark Shadows
Dark Shadows (2012)
MPC London (September - Now)

Character Modeling and blendshapes using Maya and Zbrush.

Wrath of the Titans
Wrath Of The Titans (2012)
MPC London (July 2011 - September 2011)

Environment modeling using Maya and Zbrush.

World War Z
World War Z (2012)
MPC London (July 2011 - Now)

Character Modeling and Hard Surface modeling using Maya and Zbrush.

Prometheus
Prometheus (2012)
MPC London (June 2011)

Hard Surface modeling using Maya.

Carnage
Carnage (2012)
Def2Shoot (March 2011 - June 2011)

Environment modeling using Maya and Zbrush.

No Picture Available
Continental Commercial
Primitve Animation (March 2011)

Character modeling, blendshapes using Maya and Zbrush.

No Picture Available
Various Commercials
Zorba Production (January 2011 - February 2011)

Lighting and rendering for various cosmetics commercials (Loreal, Jean-Paul Gautier,...) using Maya and Mental Ray.

2010

La Mecanique du coeur
La Mécanique du Coeur (2011)
Duran/Duboi (March 2010 - September 2010)

Environment (sets and props) modeling using Maya and Zbrush.

No Picture Available
Metropolitan Logo
Duran/Duboi (March 2010)

Creature modeling using Maya and ZBrush.

2009

La Rafle
La rafle (2010)
Duran/Duboi (May 2009 – November 2009)

Character modeling for crowd using Maya and Zbrush.
Environment modeling with differents LOD using Maya.

Imogene
Imogene (2010)
Duran/Duboi (May 2009 – November 2009)

Character modeling for crowd using Maya and Zbrush.
Digital double modeling using Maya and ZBrush, texturing, lighting and rendering with Maya and Mental Ray.

Crank 2
Crank 2 : High Voltage (2009)
Duran/Duboi (January 2009 – March 2009)

Tracking using Boujou.
Character animation/roto using Maya.
FX (fire and smoke) using 3DSMax and FumeFX, rendered with VRay.

2008

Game
Gamer (2009)
Duran/Duboi (October 2008 – November 2008)

Tracking, layout using Boujou and 3DSMax.
Few renders using Vray.

Underworld 3
Underworld : Rise Of The Lycans (2009)
Duran/Duboi (May 2008 – November 2008)

Character modeling using Maya and Zbrush. Facial blendshapes creation.
Environment modeling and placements using Image Modeler and Maya.
Few renders using Vray and Renderman.

Secret Defense
Secret Defense (2008)
Duran/Duboi (April 2008 – May 2008)

Robot arm setup.
Lighting and Rendering using 3DSMax and Vray.

Seuls Two
Seuls Two (2008)
Duran/Duboi (January 2008 – May 2008)

Animations and Rendering using Maya and Mental Ray.
Compositing using After FX.

2007

No Picture Available
SNCF (Commercial), Roc (Commercial)
Mikros Image (December 2007 )

Vehicle modeling using Maya.
Fluids rendering using Maya and Mental Ray.

Ali Baba
Ali Baba et les 40 voleurs - HDTV (2007)
Duran/Duboi (August 2007 – September 2007)

Hair dynamics using Maya and Shave & Haircut.

Hitman
Hitman (2007)
Duran/Duboi (June 2007 – August 2007)

Tracking using Boujou.
Environment modeling, camera animation, lighting and rendering using Maya and Mental Ray.

2006

No Picture Available
Bosch (Commercials)
CG Freelance

Modeling using 3DSMax.
FX using RealFlow.

No Picture Available
Whisky Grant (Commercials)
CG Freelance

Rendering using 3DSMax and Vray.
FX using RealFlow.

No Picture Available
La Roche Posay (Commercials)
CG Freelance

Modeling, animation and rendering using 3DSMax and Vray.

No Picture Available
Various Music Videos (DVD Content)
FT Productions

Modeling, animation and rendering using 3DSMax.
Editing and authoring using Adobe package (After FX, Premiere, Encore DVD).

2005

No Picture Available
Various Music Videos (DVD Content)
FT Productions

Modeling, animation and rendering using 3DSMax.
Editing and authoring using Adobe package (After FX, Premiere, Encore DVD).

2004

No Picture Available
Various Music Videos (DVD Content)
FT Productions

Modeling, animation and rendering using 3DSMax.
Editing and authoring using Adobe package (After FX, Premiere, Encore DVD).

No Picture Available
Euro Million (TV Show)
API Productions

Virtual set modeling using 3DSMax.

Artiphyciel
Artiphyciel (Personal Project)
CG Freelance

Hard surface and Environment modeling using 3DSMax.

2003

Bye Bye Superman
Bye Bye Superman (Music Video)
API Production

Environment modeling using 3DSMax.

No Picture Available
Mondial Communication Systems
CG Artist and Modeling Supervisor

Modeling, textures, animation using 3DSMax for Internet realtime content.
Compositing using Combustion.

2000-2003

No Picture Available
Mondial Communication Systems
CG Artist

Modeling, textures, animation using 3DSMax for Internet realtime content.
Compositing using Combustion.

Education

1999 : Sup'Infograph (CG school from ESRA Group – 2 years)
1997 : Baccalaureat ES

Technical Skills

  • Modeling : Environment, Hard surfaces and Creatures.
  • Good knowledge of ZBrush modeling workflow : sculpting, retopo, reproject, back and forth beetwen Maya and ZBrush.
  • Good knowledge of Hi-Res models manipulation : 3D scanners retopologizing, details extraction with displacement maps,…etc.
  • Good knowledge of Photo-modeling.
  • Shading & Rendering : excellent knowledge of Vray and good knowledge of Mental Ray.
  • Compositing : good knowledge of multi-pass rendering and compositing.
  • MEL script.
  • Python (beginner).

Software Skills

3D Packages

  • 3D Studio Max (10 years)
  • Maya (5 years)
  • Zbrush (5 years)
  • 3DCoat
  • Image Modeler
  • Softimage XSI (modeling only)

Render Engines

  • Vray (7 years)
  • Mental Ray (5 years)

Compositing

  • Nuke
  • After Effects
  • Combustion

Others

  • UV Layout

Environment

  • Windows
  • Linux
  • MacOS

 
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